Post by Colonel on Aug 10, 2005 1:36:36 GMT -5
First off, a warning: One Liners are NOT accepted in our RPGs. Please keep it at a Turnbased style, only. In the future there may be extra sections for other styles and one-liners but until then, no one liners, please.
Also, this information has been acquired from various sites, though I have tried to add in to certain spots to make it more Digimon Compatible.
Types of "Moding"
1. Knowledge moding: when a character suddenly knows something that it is impossible for him/her to know
Example 1:
Habbib having just come to the tower for the first time goes straight to the Amyrlin’s office with no help from anyone. (Habib has never been to the towers therefore he cannot know where the study is without guidance)
Example 2:
Jose, not knowing anything about how to crack safes, opens then bank vault and steals 1 million dollars.(Jose can’t open the safe he doesn’t know how to crack)
In Short: unless you can give a plausible and stone clad reason as to HOW you know something then you can’t know it.
2. Action moding: this is where character X says character Y did something without giving Y a chance to react.
Example: Habbib swings his sword at Jose’s head cleaving it in two after knocking Jose to the ground.(Jose never got the chance to react, who knows he could have rolled out of the way after being tripped, or found some way to never be tripped)
In short: this type of moding happens anytime one character says another did something.
NOTE!!!: don’t get your panties in a wad about MINOR incidences of this.
FOR EXAMPLE: Kaysee watched everyone leave after the ceremony was over. (this is minor and should be let past as the ceremony is over so of course everyone is going to leave)
3. God moding: This is the worst type of moding! This is where someone refuses to “lay down and admit defeat” as the saying goes or does impossible things (in this case something outside the rules of Digimon). This moding can come in many levels and often includes the other forms of moding within it.
Example 1: Habib swings his sword at Jose, Jose dodges the blow and stabs Habib, Habib dodges the stabbing attempt and swings his sword at Jose, Jose dodges, repeat ad infinitum. (in this example Jose and Habib are “invincible” they refuse to take a hit, yes it is role playing so we can do things we can’t do normally HOWEVER to make the role playing interesting and non- redudant characters need to be a bit fallible, they can’t dodge every blow and then immediately counterattack, a basic rule of thumb is if you dodged an attack you can’t immediately counterattack, or you could “minimize the damage” and still attack, i.e. Jose moves aside taking the blow to his shoulder rather then to the head and makes a stab at Habib’s gut)
In Short: DO NOT GOD MODE!!! Your character is not invincible, he/she can be hurt, trapped, and/or defeated and he/she isn’t anywhere near omnipotent.
HOWEVER, considering it IS Digimon, its only logical that a mega feels NOTHING from a rookies attack. Dont expect a Mega to fall to his knees and bleed and feel pain over a attack done by a rookie; its simply impossible.
NOTE! If it is not too implausible, you can give a reasonable explanation for it, AND it is agreed upon then it is not necessarily moding. For example, if it is explained that Habib was able to find the Amyrlin’s study because he had a map drawn by his mother, who was a novice and washed out. Then it is not moding, unless there are serious and reasonable objections to it.
Also, as noted above do not get uptight about minor incidences of action moding if it is something silly and obviously going to happen. An example would be assuming everyone has left from a meeting once said meeting is done. Just accept it and be thankful that you are saved the time of adding the one-line post “gets up and leaves.” You can move on with something else instead.
Whether you "think" you already know all about what moding is and all the ways in role play that are "acts of moding", it will be best that you read this page reguardless.
MODER: A character that has been fairly killed in RP, that seems to keep coming back, or decides not even to acknowledge that their character was killed at all. A character that has "god-like" abilities, preventing it from ever being killed, or even harmed in any way. A person who doesn't follow the proper guidelines of online role play that can cause an act of moding in various different forms (as described in this page).
MODING: The act of a moder.
Most Common Types of Moding:
More often than not; role players, even the best of them, unknowingly mix real life knowledge with their role play and/or someone elses'. Although this isn't as much of a problem and controversary, as other things in online role play, it can and does cause problems. Not to mention, it is not the proper way to role play, and is even a serious act of moding.
We have all done it, certainly more than once in our time here, but that is because sometimes it is hard to "remember" that you cannot use certain information on a character, that you obtained OOC (out of character).
Every role player must realize that while playing a character, he/she must always stay true to the events that his/her character have and have not encountered. This meaning that a role player must remember he/she is "playing a character", and the character is the only one who should react to knowledge it has.
Here are some examples. These examples are the most common, in which role players cannot differentiate OOC and character knowledge.
#1...The MOST common
"Greeting & Acknowledgements"
Let's say that you are in a chat room. In enters a character with the name "Donovan_Volar". With your character, you type in,
"Greetings Donovan".
Now Donovan is a character that you (or your character, either or both) have never met. So the correct way to have played out the greeting him, would be to NOT use his name. A situation like this, often results in the unknown character asking your character,
"What....are you psychic or a mindreader??" Don't take that as he "just making conversation", because it is most-likely a sarcastic remark, due to your character happening to know the name of someone they have never met or seen.
You cannot use your real life knowledge, of seeing a characters name entering a chat room (or even on a message board), to your "characters" advantage. You are playing a CHARACTER in that room, NOT yourself.
I was in a situation once where I was playing Serenesta. A character entered the room, and Serenesta proceeded to say, "State your name and your business in my Fortress."
The character then typed in, "Dumbass, you see my name on the screen".
I then had to explain to the idiot that Serenesta; being a CHARACTER, and that being a ROLE PLAY room, did not know his name because they had never met previously. This happens all too often, and it is sad that people are further away from truly knowing how to role play than they think. Just because you are good at typing some creative lines, does not mean that you know what you are doing by any means.
#2...
"Real Life Knowledge of Character Profiles"
MSN profiles, although a near necessity for any role play character, are hardly ever used in the correct way. This will be rather complicated to explain, but I will do the best that I can.
MSN profiles are NOT there, to give other "characters"
knowledge of the character. Profiles; whether they be the little ones in your chat profile, or entire profile pages that we all type up on the history, abilities, etc. of our characters, are ONLY there to "lay claim" to our characters, and provide others OOC, the knowledge of what we have all established to be "ours". Profiles are also there to have something as "proof" OOC, when a situation involves OOC, needing to "clear something up" that happened in role play.
Here is an example.....
Donovan_Volar has established for his character, the history of being an illegitimate son of a Roman Caesar. He created for his character, a direct bloodline to this Roman Caesar, and was later embraced and made Vampire. Now one day, someone comes online playing the actual Roman Caesar that Donovan_Volar is son to. Now, no matter what the circumstances, the person playing the Donovan character, has every right to role play out that his character is son to that other character. His proof....in his profile.
In a situation like this though, it is NOT recommemded that you try to create ANY character or storyline, off of someone elses' "all original" creations. That is a way of dictating, and/or altering what someone else created on their own, and you have no right to do that. That is why some people prefer to make everything up about their character, the character's history, powers and abilities, rather than using something that is widely known, or something from a movie. Role players have no rights to those characters, as one who created their character from scratch would, and you should always take that into consideration, before you try making ANY role play off of someone elses.
A more likely example....
Donovan_Volar has a power he obtained from a curse, that causes anyone who touches him, to become deathly ill. Now if while in a chat room, someone walks up and lays their hand on his shoulder, and Donovan proceeds to role play out telling that person they are going to become deathly ill for touching him, and they refuse to comply with that storyline, they can be called a moder.
Another way that people misuse character profile knowledge, is OOC reading about a characters history, abilities, and other such things, then proceeding to role play with their character, that they know all of this information on him or her.
The only time "OOC" profile knowledge should be used with a character, is when it is "visible" knowledge. Visible knowledge is being able to "see" what that character looks like, what kind of scars or tattoos a character may have, if the character is male, female, a child or a little old lady, or many other things that your CHARACTER can see if another character is standing there near him/her.
We look at peoples profiles many times, to see if a certain character in a room is a male or female, because sometimes a name can look like both, and learning and using THAT OOC knowledge is perfectly acceptable. Because then we can type using "him" or "her", in place of their name, if our "character" has not learned the name yet.
Think of this in a real life situation.
You are in a grocery store at the check-out, and in front of you is a woman reading a magazine. "Visibly", you can see what she looks like, and you can see that she is female, BUT you have never met her, so you know NOTHING "about" her, other than what you see there standing before you.
It is no different with a character. If a character walks into the chat room, your character IS able to see him/her, but until your character learns more about him/her, the characters appearance is the ONLY thing you should role play out that your character knows. You cannot role play out that your character knows Vlad Dracula just walked into the room, unless your "character" knows what Vlad Dracula looks like, and knows that it is in fact him. Of course, there are also in many circumstances, that a character is so widely known about by other role players and characters, that even some characters that have never met that "known" person, they may know what he/she looks like, and "assume" that it is him or her. In a case like that, it is fine, but "known" characters are usually characters who have made a mark with their storyline, or characters who are considered "famous", or even "villians".
#3...
"Counteracting Role Play Events with OOC Knowledge"
This act of moding, is also one of the most common, not to mention, used in a form of actually knowing you're moding. So many times, someone will tell someone OOC about a plot or plan that someone has with their character, and the person being told this OOC information, will proceed to use his/her "character" to try to counteract the plot or plan. This is one of the biggest, "DUH!" situations that I have ever seen.
Example....
A friend you role play with online just called you up to tell you that so-and-so is planning to use their character to kidnapp your characters child. Although it is all part of a storyline, you proceed to use the OOC information you obtained on that storyline, to have your "character" counteract the event. DUH! YOUR CHARACTER IS NOT SUPPOSED TO KNOW ABOUT THIS PLOT! YOU, were told of the plot OOC, your CHARACTER was NOT told.
Never, ever use OOC information that you have obtained about ANY storyline, to work against, or even "for" a storyline. Not only does this cheat all characters involved; even yours, but it cheats the entire basis of role play itself...and all that it stands for.
______________
#1...
"Seperating What Your RL Eyes See From What Your Character Knows"
This becomes a problem in many cases, and here, I will try to help you keep from doing this improperly, now and in any of your future role play. So many times, there will be role play on a message board, and someone who wasn't involved in that particular role play, will proceed to "seem to know everything that happened", even though their character wasn't there.
You must learn to seperate what you "read" on the screen, from what your "character" has and has not seen or heard, or should not have any knowledge of.
Example...
Two characters are in a message board that in role play, is a chamber room. They are having a conversation about wanting to assassinate a member of the Empire. They proceed to talk over their entire plans of this assassination. Now your character was never in that room they spoke of this of, and maybe was even off in another role play somewhere, but the next day, in the chat room, or even the message board, you use your chaacter to role play out that he she heard or knows of what they spoke. This is not only a mode, but it is using RL/OOC knowledge to dictate the way you play your character. In truth, unless you find a Loophole (without moding), your character CANNOT role play out that he/she has knowledge of anything that was said, because it was not your character that obtained the information.
#2...
"Rping Someone "Elses" Character Actions"
Now this doesn't usually happen too often, but it does happen. When role playing your character in a message board (or even a chat room), you should always remember that your character is the only one you have control of typing for, "in most cases".
Let's say that you are rping in a board with someone else who is actually playing another character. In your post, you proceed to type the actions of your character....
**Seria stumbled back from the blow that Damion had struck upon her. Trying to catch her breath, she began to feel delusional and clinched her eyes shut a moment, trying to shake off the feeling of dizziness. She opened her eyes to see Damion standing in front of her**
Now then Damion goes to reply in the next post....
~~Damion watched her with a devious smile. He could see the fear in her eyes. He could tell by the sweat on her forehead that she was beginning to tremble, and before she had a chance to run, speak or plead for mercy, Damion grabbed her by the throat and lifted her from the ground~~
Ok, now the things that you see underlined in the rp above, are things that Damion should not have typed out, because he is dictating the way SHE may be played by her typist. For one, Seria did not role play anywhere that she was fearful of him, so Damion's typist had no right to use a sentence indicating that she "is" fearful. He could have typed something to the extent of he "thinking" she may be fearful, but NOT that she "was". Also, no where did Seria say she was sweating, therefore Damion's typist had no right to make up role play for her, that she was sweating from the forehead. This can cause many problems between two people rping, because if you "type their lines for them", in a sense, you are "playing their character for them", and that is not right. It can cause many contridictions, because like in the rp example above, the way that Seria's typist made her character to be, could be completely reversed by someone else actioning things for her character
that the character Seria may never have been intended to be played.
There are however, times when it is ok to "type forsomeone else", and here are those times...
1...If someone asks you to, or gives you permission to.
2...If you are typing for a character that ISN'T played by another actual person. Like if you create a guard or slave or villager, to use in one of your posts. (Known as a NPC). Or like in the example above, in lesson
#1, with the use of the one who spoke "Bolba's" name aloud.
3...In a battle situation, when your character strikes another character, you may use, "watches as she is flown back ten feet", because that is the same (in most cases) as typing, "hits her, sending her flying back ten feet". You should be careful doing this though, because it is easy to contridict and dictate another's rp with use of "deciding" what should happen to one's character, if your character hits him/her. In this case, it really depends on the other person, and usually it's ok, unless the other person would have wanted to allow their character to do something other than "fly backward", but then there comes in moding in instances. It's hard to explain, so I would refrain from doing this, unless you know what you're doing.
Also, this information has been acquired from various sites, though I have tried to add in to certain spots to make it more Digimon Compatible.
Types of "Moding"
1. Knowledge moding: when a character suddenly knows something that it is impossible for him/her to know
Example 1:
Habbib having just come to the tower for the first time goes straight to the Amyrlin’s office with no help from anyone. (Habib has never been to the towers therefore he cannot know where the study is without guidance)
Example 2:
Jose, not knowing anything about how to crack safes, opens then bank vault and steals 1 million dollars.(Jose can’t open the safe he doesn’t know how to crack)
In Short: unless you can give a plausible and stone clad reason as to HOW you know something then you can’t know it.
2. Action moding: this is where character X says character Y did something without giving Y a chance to react.
Example: Habbib swings his sword at Jose’s head cleaving it in two after knocking Jose to the ground.(Jose never got the chance to react, who knows he could have rolled out of the way after being tripped, or found some way to never be tripped)
In short: this type of moding happens anytime one character says another did something.
NOTE!!!: don’t get your panties in a wad about MINOR incidences of this.
FOR EXAMPLE: Kaysee watched everyone leave after the ceremony was over. (this is minor and should be let past as the ceremony is over so of course everyone is going to leave)
3. God moding: This is the worst type of moding! This is where someone refuses to “lay down and admit defeat” as the saying goes or does impossible things (in this case something outside the rules of Digimon). This moding can come in many levels and often includes the other forms of moding within it.
Example 1: Habib swings his sword at Jose, Jose dodges the blow and stabs Habib, Habib dodges the stabbing attempt and swings his sword at Jose, Jose dodges, repeat ad infinitum. (in this example Jose and Habib are “invincible” they refuse to take a hit, yes it is role playing so we can do things we can’t do normally HOWEVER to make the role playing interesting and non- redudant characters need to be a bit fallible, they can’t dodge every blow and then immediately counterattack, a basic rule of thumb is if you dodged an attack you can’t immediately counterattack, or you could “minimize the damage” and still attack, i.e. Jose moves aside taking the blow to his shoulder rather then to the head and makes a stab at Habib’s gut)
In Short: DO NOT GOD MODE!!! Your character is not invincible, he/she can be hurt, trapped, and/or defeated and he/she isn’t anywhere near omnipotent.
HOWEVER, considering it IS Digimon, its only logical that a mega feels NOTHING from a rookies attack. Dont expect a Mega to fall to his knees and bleed and feel pain over a attack done by a rookie; its simply impossible.
NOTE! If it is not too implausible, you can give a reasonable explanation for it, AND it is agreed upon then it is not necessarily moding. For example, if it is explained that Habib was able to find the Amyrlin’s study because he had a map drawn by his mother, who was a novice and washed out. Then it is not moding, unless there are serious and reasonable objections to it.
Also, as noted above do not get uptight about minor incidences of action moding if it is something silly and obviously going to happen. An example would be assuming everyone has left from a meeting once said meeting is done. Just accept it and be thankful that you are saved the time of adding the one-line post “gets up and leaves.” You can move on with something else instead.
Whether you "think" you already know all about what moding is and all the ways in role play that are "acts of moding", it will be best that you read this page reguardless.
MODER: A character that has been fairly killed in RP, that seems to keep coming back, or decides not even to acknowledge that their character was killed at all. A character that has "god-like" abilities, preventing it from ever being killed, or even harmed in any way. A person who doesn't follow the proper guidelines of online role play that can cause an act of moding in various different forms (as described in this page).
MODING: The act of a moder.
Most Common Types of Moding:
More often than not; role players, even the best of them, unknowingly mix real life knowledge with their role play and/or someone elses'. Although this isn't as much of a problem and controversary, as other things in online role play, it can and does cause problems. Not to mention, it is not the proper way to role play, and is even a serious act of moding.
We have all done it, certainly more than once in our time here, but that is because sometimes it is hard to "remember" that you cannot use certain information on a character, that you obtained OOC (out of character).
Every role player must realize that while playing a character, he/she must always stay true to the events that his/her character have and have not encountered. This meaning that a role player must remember he/she is "playing a character", and the character is the only one who should react to knowledge it has.
Here are some examples. These examples are the most common, in which role players cannot differentiate OOC and character knowledge.
#1...The MOST common
"Greeting & Acknowledgements"
Let's say that you are in a chat room. In enters a character with the name "Donovan_Volar". With your character, you type in,
"Greetings Donovan".
Now Donovan is a character that you (or your character, either or both) have never met. So the correct way to have played out the greeting him, would be to NOT use his name. A situation like this, often results in the unknown character asking your character,
"What....are you psychic or a mindreader??" Don't take that as he "just making conversation", because it is most-likely a sarcastic remark, due to your character happening to know the name of someone they have never met or seen.
You cannot use your real life knowledge, of seeing a characters name entering a chat room (or even on a message board), to your "characters" advantage. You are playing a CHARACTER in that room, NOT yourself.
I was in a situation once where I was playing Serenesta. A character entered the room, and Serenesta proceeded to say, "State your name and your business in my Fortress."
The character then typed in, "Dumbass, you see my name on the screen".
I then had to explain to the idiot that Serenesta; being a CHARACTER, and that being a ROLE PLAY room, did not know his name because they had never met previously. This happens all too often, and it is sad that people are further away from truly knowing how to role play than they think. Just because you are good at typing some creative lines, does not mean that you know what you are doing by any means.
#2...
"Real Life Knowledge of Character Profiles"
MSN profiles, although a near necessity for any role play character, are hardly ever used in the correct way. This will be rather complicated to explain, but I will do the best that I can.
MSN profiles are NOT there, to give other "characters"
knowledge of the character. Profiles; whether they be the little ones in your chat profile, or entire profile pages that we all type up on the history, abilities, etc. of our characters, are ONLY there to "lay claim" to our characters, and provide others OOC, the knowledge of what we have all established to be "ours". Profiles are also there to have something as "proof" OOC, when a situation involves OOC, needing to "clear something up" that happened in role play.
Here is an example.....
Donovan_Volar has established for his character, the history of being an illegitimate son of a Roman Caesar. He created for his character, a direct bloodline to this Roman Caesar, and was later embraced and made Vampire. Now one day, someone comes online playing the actual Roman Caesar that Donovan_Volar is son to. Now, no matter what the circumstances, the person playing the Donovan character, has every right to role play out that his character is son to that other character. His proof....in his profile.
In a situation like this though, it is NOT recommemded that you try to create ANY character or storyline, off of someone elses' "all original" creations. That is a way of dictating, and/or altering what someone else created on their own, and you have no right to do that. That is why some people prefer to make everything up about their character, the character's history, powers and abilities, rather than using something that is widely known, or something from a movie. Role players have no rights to those characters, as one who created their character from scratch would, and you should always take that into consideration, before you try making ANY role play off of someone elses.
A more likely example....
Donovan_Volar has a power he obtained from a curse, that causes anyone who touches him, to become deathly ill. Now if while in a chat room, someone walks up and lays their hand on his shoulder, and Donovan proceeds to role play out telling that person they are going to become deathly ill for touching him, and they refuse to comply with that storyline, they can be called a moder.
Another way that people misuse character profile knowledge, is OOC reading about a characters history, abilities, and other such things, then proceeding to role play with their character, that they know all of this information on him or her.
The only time "OOC" profile knowledge should be used with a character, is when it is "visible" knowledge. Visible knowledge is being able to "see" what that character looks like, what kind of scars or tattoos a character may have, if the character is male, female, a child or a little old lady, or many other things that your CHARACTER can see if another character is standing there near him/her.
We look at peoples profiles many times, to see if a certain character in a room is a male or female, because sometimes a name can look like both, and learning and using THAT OOC knowledge is perfectly acceptable. Because then we can type using "him" or "her", in place of their name, if our "character" has not learned the name yet.
Think of this in a real life situation.
You are in a grocery store at the check-out, and in front of you is a woman reading a magazine. "Visibly", you can see what she looks like, and you can see that she is female, BUT you have never met her, so you know NOTHING "about" her, other than what you see there standing before you.
It is no different with a character. If a character walks into the chat room, your character IS able to see him/her, but until your character learns more about him/her, the characters appearance is the ONLY thing you should role play out that your character knows. You cannot role play out that your character knows Vlad Dracula just walked into the room, unless your "character" knows what Vlad Dracula looks like, and knows that it is in fact him. Of course, there are also in many circumstances, that a character is so widely known about by other role players and characters, that even some characters that have never met that "known" person, they may know what he/she looks like, and "assume" that it is him or her. In a case like that, it is fine, but "known" characters are usually characters who have made a mark with their storyline, or characters who are considered "famous", or even "villians".
#3...
"Counteracting Role Play Events with OOC Knowledge"
This act of moding, is also one of the most common, not to mention, used in a form of actually knowing you're moding. So many times, someone will tell someone OOC about a plot or plan that someone has with their character, and the person being told this OOC information, will proceed to use his/her "character" to try to counteract the plot or plan. This is one of the biggest, "DUH!" situations that I have ever seen.
Example....
A friend you role play with online just called you up to tell you that so-and-so is planning to use their character to kidnapp your characters child. Although it is all part of a storyline, you proceed to use the OOC information you obtained on that storyline, to have your "character" counteract the event. DUH! YOUR CHARACTER IS NOT SUPPOSED TO KNOW ABOUT THIS PLOT! YOU, were told of the plot OOC, your CHARACTER was NOT told.
Never, ever use OOC information that you have obtained about ANY storyline, to work against, or even "for" a storyline. Not only does this cheat all characters involved; even yours, but it cheats the entire basis of role play itself...and all that it stands for.
______________
#1...
"Seperating What Your RL Eyes See From What Your Character Knows"
This becomes a problem in many cases, and here, I will try to help you keep from doing this improperly, now and in any of your future role play. So many times, there will be role play on a message board, and someone who wasn't involved in that particular role play, will proceed to "seem to know everything that happened", even though their character wasn't there.
You must learn to seperate what you "read" on the screen, from what your "character" has and has not seen or heard, or should not have any knowledge of.
Example...
Two characters are in a message board that in role play, is a chamber room. They are having a conversation about wanting to assassinate a member of the Empire. They proceed to talk over their entire plans of this assassination. Now your character was never in that room they spoke of this of, and maybe was even off in another role play somewhere, but the next day, in the chat room, or even the message board, you use your chaacter to role play out that he she heard or knows of what they spoke. This is not only a mode, but it is using RL/OOC knowledge to dictate the way you play your character. In truth, unless you find a Loophole (without moding), your character CANNOT role play out that he/she has knowledge of anything that was said, because it was not your character that obtained the information.
#2...
"Rping Someone "Elses" Character Actions"
Now this doesn't usually happen too often, but it does happen. When role playing your character in a message board (or even a chat room), you should always remember that your character is the only one you have control of typing for, "in most cases".
Let's say that you are rping in a board with someone else who is actually playing another character. In your post, you proceed to type the actions of your character....
**Seria stumbled back from the blow that Damion had struck upon her. Trying to catch her breath, she began to feel delusional and clinched her eyes shut a moment, trying to shake off the feeling of dizziness. She opened her eyes to see Damion standing in front of her**
Now then Damion goes to reply in the next post....
~~Damion watched her with a devious smile. He could see the fear in her eyes. He could tell by the sweat on her forehead that she was beginning to tremble, and before she had a chance to run, speak or plead for mercy, Damion grabbed her by the throat and lifted her from the ground~~
Ok, now the things that you see underlined in the rp above, are things that Damion should not have typed out, because he is dictating the way SHE may be played by her typist. For one, Seria did not role play anywhere that she was fearful of him, so Damion's typist had no right to use a sentence indicating that she "is" fearful. He could have typed something to the extent of he "thinking" she may be fearful, but NOT that she "was". Also, no where did Seria say she was sweating, therefore Damion's typist had no right to make up role play for her, that she was sweating from the forehead. This can cause many problems between two people rping, because if you "type their lines for them", in a sense, you are "playing their character for them", and that is not right. It can cause many contridictions, because like in the rp example above, the way that Seria's typist made her character to be, could be completely reversed by someone else actioning things for her character
that the character Seria may never have been intended to be played.
There are however, times when it is ok to "type forsomeone else", and here are those times...
1...If someone asks you to, or gives you permission to.
2...If you are typing for a character that ISN'T played by another actual person. Like if you create a guard or slave or villager, to use in one of your posts. (Known as a NPC). Or like in the example above, in lesson
#1, with the use of the one who spoke "Bolba's" name aloud.
3...In a battle situation, when your character strikes another character, you may use, "watches as she is flown back ten feet", because that is the same (in most cases) as typing, "hits her, sending her flying back ten feet". You should be careful doing this though, because it is easy to contridict and dictate another's rp with use of "deciding" what should happen to one's character, if your character hits him/her. In this case, it really depends on the other person, and usually it's ok, unless the other person would have wanted to allow their character to do something other than "fly backward", but then there comes in moding in instances. It's hard to explain, so I would refrain from doing this, unless you know what you're doing.